NX Open C++ Reference Guide
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Represents a Motion::PhysicsConversionBuilder builder
To create a new instance of this class, use Motion::MotionSession::CreatePhysicsConversionBuilder
Created in NX8.0.0.
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Public Member Functions | |
void | ActiveAll () |
The active button. | |
void | DeactiveAll () |
The deactive button. | |
void | GetPhysics (std::vector< NXOpen::NXObject * > &physicsProto, std::vector< NXOpen::Assemblies::Component * > &partOccurrence) |
The physics data. | |
void | UpdateStatus (const std::vector< NXOpen::NXObject * > &physicsProto, const std::vector< NXOpen::Assemblies::Component * > &partOccurrence, bool active) |
The data update accordingly. | |
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NXOpen::NXObject * | Commit () |
Commits any edits that have been applied to the builder. | |
void | Destroy () |
Deletes the builder, and cleans up any objects created by the builder. | |
std::vector< NXOpen::NXObject * > | GetCommittedObjects () |
For builders that create more than one object, this method returns the objects that are created by commit. | |
NXOpen::NXObject * | GetObject () |
Returns the object currently being edited by this builder. | |
void | ShowResults () |
Updates the model to reflect the result of an edit to the model for all builders that support showing results. | |
virtual bool | Validate () |
Validate whether the inputs to the component are sufficient for commit to be called. | |
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tag_t | GetTag () const |
<b>Deprecated</b>:<br> Use Tag instead. | |
tag_t | Tag () const |
Returns the tag of this object. | |
Represents a Motion::PhysicsConversionBuilder builder
To create a new instance of this class, use Motion::MotionSession::CreatePhysicsConversionBuilder
Created in NX8.0.0.
void NXOpen::Motion::PhysicsConversionBuilder::ActiveAll | ( | ) |
The active button.
Call this method to make all physics items active.
Created in NX8.0.0.
License requirements : mechanisms ("MECHANISMS")
void NXOpen::Motion::PhysicsConversionBuilder::DeactiveAll | ( | ) |
The deactive button.
Call this method to make all physics items inactive.
Created in NX8.0.0.
License requirements : mechanisms ("MECHANISMS")
void NXOpen::Motion::PhysicsConversionBuilder::GetPhysics | ( | std::vector< NXOpen::NXObject * > & | physicsProto, |
std::vector< NXOpen::Assemblies::Component * > & | partOccurrence | ||
) |
The physics data.
Call this method to get the physics data.
Created in NX8.0.0.
License requirements : mechanisms ("MECHANISMS")
physicsProto | physicsproto |
partOccurrence | partoccurrence |
void NXOpen::Motion::PhysicsConversionBuilder::UpdateStatus | ( | const std::vector< NXOpen::NXObject * > & | physicsProto, |
const std::vector< NXOpen::Assemblies::Component * > & | partOccurrence, | ||
bool | active | ||
) |
The data update accordingly.
Call this method to make part of the physics items active or inactive.
Created in NX8.0.0.
License requirements : mechanisms ("MECHANISMS")
physicsProto | physicsproto |
partOccurrence | partoccurrence |
active | active |