
UF_FACET_del_facet_from_model() 函数的参数解释说明、函数详细用法,以及实例代码演示
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函数结构:
UF_FACET_del_facet_from_model
(
tag_t model,
int facet_id
)
函数说明:
删除从模型中一个方面。此操作留下了一个洞面模型,其中的面被删除,除非删除面是在片材的边缘。如果模型之前封闭的空间然后将不再做。如果在未来某一时间需要,孔可通过使用UF_FACET_add_facet_to_model添加修补新小面的模型,或通过使用UF_FACET_set_adjacent_facet到现有的缝合面到模型。
函数参数:
第1个参数为输入:
model代表参数变量,tag_t 为输入参数类型,该模型从该水龙头被删除。
第2个参数为输入:
输入int 整数型的参数,参数的变量格式为facet_id,该小面的小面id来删除
UF_FACET_del_facet_from_model函数实例代码演示:
这个示例程序创建一个四面体的面模型。 它然后检查模型中的边缘的邻接和凸。最后,它会从四面体一个方面,并增加了另一三个方面的顶点,其中在四面体的内部向上推使得有在所得模型三凹边。 它即可查询并打印所有模型边缘的凸度。
[quote]
#include <stdio.h>
#include <uf.h>
#include <uf_modl.h>
#include <uf_assem.h>
#include <uf_facet.h>
/*--------------------------------------------------------------*/
/*ARGSUSED*/
extern void ufusr( char *param, int *retcod, int param_len )
{
UF_initialize();
*retcod = example2();
UF_terminate();
}
/*--------------------------------------------------------------*/
static int example2( void )
{
int ifail;
tag_t part_tag;
int i;
tag_t new_model;
double facet_vertices[30][3];
double facet_normals[30][3];
int adjacencies[30];
int facets[7];
int edge;
int adjacent_facets[3];
int facet_id;
int edge_in_adjacent_facet;
int num_facets_in_model;
logical model_convexity;
/*
First create a part in which we will initially create a
block.
*/
ifail = UF_PART_new( "uf_facet_exp2_test_part",
1 /* MM */,
&part_tag ); /* 1 = mm */
if ( ifail != 0 )
{
printf( "**ERR: Failed to create new part ifail %d\n",
ifail );
return 1;
}
ifail = UF_ASSEM_set_work_part( part_tag );
UF_FACET_create_model( part_tag, &new_model );
facet_vertices[0][0] = 0.0;
facet_vertices[0][1] = 0.0;
facet_vertices[0][2] = 0.0;
facet_vertices[1][0] = 0.03;
facet_vertices[1][1] = 0.05;
facet_vertices[1][2] = 0.0;
facet_vertices[2][0] = 0.060;
facet_vertices[2][1] = 0.0;
facet_vertices[2][2] = 0.0;
adjacencies[0] = UF_FACET_NULL_FACET_ID;
adjacencies[1] = UF_FACET_NULL_FACET_ID;
adjacencies[2] = UF_FACET_NULL_FACET_ID;
UF_FACET_add_facet_to_model( new_model,
3,
facet_vertices,
NULL,
adjacencies,
facets+0 );
facet_vertices[0][0] = 0.0;
facet_vertices[0][1] = 0.0;
facet_vertices[0][2] = 0.0;
facet_vertices[1][0] = 0.060;
facet_vertices[1][1] = 0.0;
facet_vertices[1][2] = 0.0;
facet_vertices[2][0] = 0.03;
facet_vertices[2][1] = 0.03;
facet_vertices[2][2] = 0.05;
adjacencies[0] = facets[0];
UF_FACET_add_facet_to_model( new_model,
3,
facet_vertices,
NULL,
adjacencies,
facets+1 );
facet_vertices[0][0] = 0.060;
facet_vertices[0][1] = 0.0;
facet_vertices[0][2] = 0.0;
facet_vertices[1][0] = 0.03;
facet_vertices[1][1] = 0.05;
facet_vertices[1][2] = 0.0;
facet_vertices[2][0] = 0.03;
facet_vertices[2][1] = 0.03;
facet_vertices[2][2] = 0.05;
adjacencies[0] = facets[0];
adjacencies[1] = UF_FACET_NULL_FACET_ID;
adjacencies[2] = facets[1];
UF_FACET_add_facet_to_model( new_model,
3,
facet_vertices,
NULL,
adjacencies,
facets+2 );
facet_vertices[0][0] = 0.03;
facet_vertices[0][1] = 0.05;
facet_vertices[0][2] = 0.0;
facet_vertices[1][0] = 0.0;
facet_vertices[1][1] = 0.0;
facet_vertices[1][2] = 0.0;
facet_vertices[2][0] = 0.03;
facet_vertices[2][1] = 0.03;
facet_vertices[2][2] = 0.05;
adjacencies[0] = facets[0];
adjacencies[1] = facets[1];
adjacencies[2] = facets[2];
UF_FACET_add_facet_to_model( new_model,
3,
facet_vertices,
NULL,
adjacencies,
facets+3 );
facet_id = UF_FACET_NULL_FACET_ID;
UF_FACET_cycle_facets( new_model, &facet_id );
while ( facet_id != UF_FACET_NULL_FACET_ID )
{
for ( edge = 0; edge < 3; edge++ )
{
UF_FACET_ask_adjacent_facet( new_model,
facet_id,
edge,
&adjacent_facets[edge],
&edge_in_adjacent_facet );
}
printf( "facet index: %d\n", facet_id );
printf( "\tadjacent_facets: [%d,%d,%d]\n",
adjacent_facets[0],
adjacent_facets[1],
adjacent_facets[2] );
UF_FACET_cycle_facets( new_model, &facet_id );
}
UF_FACET_is_model_convex( new_model, &model_convexity );
printf( "Model %s convex\n",
(model_convexity) ? "IS" : "IS NOT" );
/*
Now create a facet topology containing some concave
edges, to get this delete the first facet in the tetrahedron
and replace it with three facets the shared vertex of which
is towards the top vertex of the tetrahedron.
*/
UF_FACET_del_facet_from_model( new_model, facets[0] );
facet_vertices[0][0] = 0.060;
facet_vertices[0][1] = 0.0;
facet_vertices[0][2] = 0.0;
facet_vertices[1][0] = 0.0;
facet_vertices[1][1] = 0.0;
facet_vertices[1][2] = 0.0;
facet_vertices[2][0] = 0.02;
facet_vertices[2][1] = 0.02;
facet_vertices[2][2] = 0.01;
adjacencies[0] = facets[1];
adjacencies[1] = UF_FACET_NULL_FACET_ID;
adjacencies[2] = UF_FACET_NULL_FACET_ID;
UF_FACET_add_facet_to_model( new_model,
3,
facet_vertices,
NULL,
adjacencies,
facets+5 );
facet_vertices[0][0] = 0.03;
facet_vertices[0][1] = 0.05;
facet_vertices[0][2] = 0.0;
facet_vertices[1][0] = 0.060;
facet_vertices[1][1] = 0.0;
facet_vertices[1][2] = 0.0;
facet_vertices[2][0] = 0.02;
facet_vertices[2][1] = 0.02;
facet_vertices[2][2] = 0.01;
adjacencies[0] = facets[2];
adjacencies[1] = facets[5];
adjacencies[2] = UF_FACET_NULL_FACET_ID;
UF_FACET_add_facet_to_model( new_model,
3,
facet_vertices,
NULL,
adjacencies,
facets+6 );
facet_vertices[0][0] = 0.0;
facet_vertices[0][1] = 0.0;
facet_vertices[0][2] = 0.0;
facet_vertices[1][0] = 0.03;
facet_vertices[1][1] = 0.05;
facet_vertices[1][2] = 0.0;
facet_vertices[2][0] = 0.02;
facet_vertices[2][1] = 0.02;
facet_vertices[2][2] = 0.01;
adjacencies[0] = facets[3];
adjacencies[1] = facets[6];
adjacencies[2] = facets[5];
UF_FACET_add_facet_to_model( new_model,
3,
facet_vertices,
NULL,
adjacencies,
facets+7 );
UF_FACET_model_edits_done( new_model );
/*
Now look at the edge convexity again.
*/
printf( "Edge convexity for %u\n", new_model );
facet_id = UF_FACET_NULL_FACET_ID;
UF_FACET_cycle_facets( new_model, &facet_id );
while ( facet_id != UF_FACET_NULL_FACET_ID )
{
int verts_in_facet;
UF_FACET_ask_num_verts_in_facet( new_model,
facet_id,
&verts_in_facet );
/*
For each vertex print the vertex coordinates and the
vertex normal.
*/
UF_FACET_ask_vertices_of_facet( new_model,
facet_id,
&verts_in_facet,
facet_vertices );
UF_FACET_ask_normals_of_facet( new_model,
facet_id,
&verts_in_facet,
facet_normals );
for ( i=0 ; i < verts_in_facet ; i++ )
{
printf( " Vertex %d: (%g, %g, %g)\n",
i, facet_vertices[i][0],
facet_vertices[i][1],
facet_vertices[i][2] );
printf( " Normal %d (%g, %g, %g)\n",
i, facet_normals[i][0],
facet_normals[i][1],
facet_normals[i][2] );
}
for ( i=0 ; i < verts_in_facet ; i++ )
{
int convexity;
UF_FACET_ask_edge_convexity( new_model,
facet_id,
i,
&convexity );
printf( " Facet %d: Edge %d: %s\n", facet_id, i,
(convexity == UF_FACET_IS_CONVEX) ?
"IS CONVEX" :
(convexity == UF_FACET_IS_CONCAVE) ?
"IS CONCAVE" :
"CONVEXITY IS NOT DETERMINED"
);
/*
Now check that the convexity of the corresponding
edge in the adjacent facet is consistent.
*/
{
int adjacent_facet_id;
int adj_convexity;
UF_FACET_ask_adjacent_facet( new_model,
facet_id,
i,
&adjacent_facet_id,
&edge_in_adjacent_facet
);
UF_FACET_ask_edge_convexity( new_model,
adjacent_facet_id,
edge_in_adjacent_facet,
&adj_convexity );
if ( convexity != adj_convexity )
{
printf( " **ERR: Edge convexity wrong\n" );
}
}
}
UF_FACET_cycle_facets( new_model, &facet_id );
}
UF_FACET_ask_n_facets_in_model(new_model, &num_facets_in_model);
printf( "There are %d facets in the final model\n",
num_facets_in_model );
UF_FACET_is_model_convex( new_model, &model_convexity );
printf( "Model %s convex\n",
(model_convexity) ? "IS" : "IS NOT" );
return 0;
}
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