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NX Open C++ Reference Guide
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This is the complete list of members for NXOpen::Routing::FixturePortCollection, including all inherited members.
| begin() | NXOpen::Routing::FixturePortCollection | |
| CreateFixturePort(const NXOpen::Point3d &origin, const NXOpen::Vector3d &alignmentVector, const NXOpen::Vector3d &rotationVector, NXOpen::DisplayableObject *rotationObject, double clockAngle) | NXOpen::Routing::FixturePortCollection | |
| CreateFixturePort(const NXOpen::Point3d &origin, const NXOpen::Vector3d &alignmentVector) | NXOpen::Routing::FixturePortCollection | |
| CreateFixturePort(const NXOpen::Point3d &origin, const NXOpen::Vector3d &alignmentVector, const NXOpen::Vector3d &rotationVector, NXOpen::DisplayableObject *rotationObject, double clockAngle, NXOpen::Point *point) | NXOpen::Routing::FixturePortCollection | |
| CreateFixturePort(const NXOpen::Point3d &origin, const NXOpen::Vector3d &alignmentVector, NXOpen::Point *point) | NXOpen::Routing::FixturePortCollection | |
| CreateFixturePort(const NXOpen::Point3d &origin, const NXOpen::Vector3d &alignmentVector, const NXOpen::Vector3d &rotationVector, NXOpen::DisplayableObject *rotationObject, double clockAngle, NXOpen::Axis *axis) | NXOpen::Routing::FixturePortCollection | |
| CreateFixturePort(const NXOpen::Point3d &origin, const NXOpen::Vector3d &alignmentVector, NXOpen::Axis *derivationObject) | NXOpen::Routing::FixturePortCollection | |
| CreateFixturePort(const NXOpen::Point3d &origin, const NXOpen::Vector3d &alignmentVector, const NXOpen::Vector3d &rotationVector, NXOpen::DisplayableObject *rotationObject, double clockAngle, bool allowMultipleConnections) | NXOpen::Routing::FixturePortCollection | |
| CreateFixturePort(const NXOpen::Point3d &origin, const NXOpen::Vector3d &alignmentVector, bool allowMultipleConnections) | NXOpen::Routing::FixturePortCollection | |
| CreateFixturePort(const NXOpen::Point3d &origin, const NXOpen::Vector3d &alignmentVector, const NXOpen::Vector3d &rotationVector, NXOpen::DisplayableObject *rotationObject, double clockAngle, NXOpen::Point *point, bool allowMultipleConnections) | NXOpen::Routing::FixturePortCollection | |
| CreateFixturePort(const NXOpen::Point3d &origin, const NXOpen::Vector3d &alignmentVector, NXOpen::Point *point, bool allowMultipleConnections) | NXOpen::Routing::FixturePortCollection | |
| CreateFixturePort(const NXOpen::Point3d &origin, const NXOpen::Vector3d &alignmentVector, const NXOpen::Vector3d &rotationVector, NXOpen::DisplayableObject *rotationObject, double clockAngle, NXOpen::Axis *axis, bool allowMultipleConnections) | NXOpen::Routing::FixturePortCollection | |
| CreateFixturePort(const NXOpen::Point3d &origin, const NXOpen::Vector3d &alignmentVector, NXOpen::Axis *derivationObject, bool allowMultipleConnections) | NXOpen::Routing::FixturePortCollection | |
| end() | NXOpen::Routing::FixturePortCollection | |
| Tag() const | NXOpen::Routing::FixturePortCollection | |
| ~FixturePortCollection() (defined in NXOpen::Routing::FixturePortCollection) | NXOpen::Routing::FixturePortCollection | |
| ~TaggedObjectCollection() (defined in NXOpen::TaggedObjectCollection) | NXOpen::TaggedObjectCollection | virtual |