The Transformation commands use a 3 x 4 transformation matrix which is defined as follows:
3 x 4 Transform Matrix
The numbers 1- 12 represent the 12 elements of the matrix(12). The various forms of the MATRIX command are shown next.
matx = matrix / transl,
1,2,3
1.0000,.0000,.0000,1.0000
.0000,1.0000,.0000,2.0000
.0000,.0000,1.0000,3.0000
matx = matrix / scale,
4
4.0000,.0000,.0000,.0000
.0000,4.0000,.0000,.0000
.0000,.0000,4.0000,.0000
matx = matrix / scale,
5,6,7
5.0000,.0000,.0000,.0000
.0000,6.0000,.0000,.0000
.0000,.0000,7.0000,.0000
matx = matrix / xyrot,
45
.7071,-.7071,.0000,.0000
.7071,.7071,.0000,.0000
.0000,.0000,1.0000,.0000
matx = matrix / yzrot,
45
1.0000,.0000,.0000,.0000
.0000,.7071,-.7071,.0000
.0000,.7071,.7071,.0000
matx = matrix / zxrot,
45
.7071,.0000,.7071,.0000
.0000,1.0000,.0000,.0000
-.7071,.0000,.7071,.0000